January, 22 took place the 10th Innovation Forum on the topic Augmented Reality (AR), where a team of experts presented the possibilities and advantages of this new technology as well as a few cases and real experiences developed through it. (Video in Catalan)
Continue Reading...Thursday, January 21st, 2010
This concept allows to you to experience immersion and effortless navigation in an Augmented Reality environment. New types of interactions involving near-to-eye displays, gaze direction tracking, 3D audio, 3D video, gesture and touch. Through these new types of social linkages people will be connected in innovative ways between the physical and digital worlds.
Continue Reading...Friday, January 15th, 2010
The 10th Forum of Innovation is the theme of the Augmented Reality (AR) and sets a goal to not only know the technology, but to be able to understand the new possibilities offered to convey information, view processes or express ideas and concepts. To shed light on this, on this occasion we have two experts [...]
Continue Reading...Tuesday, December 1st, 2009
On September, 17 2009 took place on 9th Innovation Forum that led to thematic Immersive spaces focused on virtual world Second Life, where we could explore the different possibilities and opportunities offered by this virtual environment for learning and creating virtual communities. (video in spanish).
Continue Reading...Friday, September 18th, 2009
Next September 17, 2009 will be held on 9th Innovation Forum which will be subject about Immersive spaces centered on the virtual world Second Life, where we will explore the different possibilities and opportunities offered by this virtual environment for learning and how to build a virtual community. You must be registered (for free) from the [...]
Continue Reading...Saturday, December 13th, 2008
There are many arguments for games in education; so called serious games are engaging, they provoke applied or contextualized knowledge (problem solving) and they are good for meta-skill learning (explore choice and consequence). And don’t be fooled by the title, educational games don’t necessarily have to be “serious”. In fact one learns best in informal [...]
Continue Reading...Tuesday, September 16th, 2008
Vision of live video Only 15 years ago, only big tv stations could afford to transmit a live video signal via e.g. satellite from a live venue (e.g. a football stadium) to a studio from where it was broadcasted via antenna or cable to a range of spectators. Now, live video has become one of [...]
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Thursday, February 4th, 2010
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